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THE BIG TIME
PLAYING RULES
1. National High School Federation rules will be followed
with the few exceptions listed below.
2. Each player will be allowed a total of six (6) fouls before being disqualified.
3. All games will be played in two (2) sixteen (16) minute halves.
4. There will be a three (3) minute rest period between halves.
5. Teams will be allowed to call three full (3) time-outs and one (1)
twenty second time-out during the regulation game.
6. There will be no dunking allowed in warmups.
7. There will be a minimum a seven (7) minute warmup period between games.
8. No game will begin before the time listed on the official game schedule.
9. Players will be allowed to play for one team only. Once a player plays
in a game for one team, he will no longer be eligible to participate for
any other team in the tournament.
10. All players must have high school eligibility remaining or be going
into their first year of prep school, so that they are being recruited
by colleges for entry in the 2004-05 school year.
11. All players must be legal residents of the state in which the team
is located or be legal residents from a geographically adjoining state.
No more than a total of three (3) players from adjoining states may participate
on any one tournament team.
12. Any violations discovered of rule #9, #10, or #11 will result in game
forfeitures.
13. In Pool Play, the home team is the second team listed in each pair,
will wear light colored jerseys and sit to the left of the scorekeeper
facing the court.
14. In Bracket Play, the home team is the bottom team in the bracket,
will wear light colored jerseys and sit to the left of the scorekeeper
facing the court.
15. Final Pool Standings will be determined by win-lose records against
teams within the same pool.
16. Tie-Breaking procedures for Pool Play placing will be determined in
the following manner:
A. Two (2) tied teams will be determined by head to head competition.
B. Three (3) tied teams will be determined by the point differential in
all pool games with a maximum of a twenty (20) point differential in any
one game.
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